- Your female lead vocalist spending more time in the hair salon / makeup station than actually on-stage
- Fights about which song you're going to play because one of you just isn't "feeling it" right now
- Heated debates over doing charity events or corporate events because of money problems (refer to hair salon / makeup station above)
- Standing around "preparing to rock" while other members of your band do other things. This is self perpetuating because you leave and go do something else and then they are waiting for you to come back.
- Drooling over $16,000 instruments that you'll never afford because you aren't actually making any money rocking (see all of the above)
- Doing solo gigs because that's the only way you can "make ends meet"
- Putting up with everybody else in the band beating on your drum kit because it's fun to bang on stuff between sets
Monday, November 26, 2007
Rock Band
Just like a real rock band, with Rock Band the game you don't actually play songs. You instead can look forward to:
Wednesday, November 21, 2007
Other things you can buy for $14,000
After reading about the God Box, I began to wonder, what else could you buy for $14,000? Well, here you go:
Marble Pillar Female Body Sculpture
- 1993 Mazda RX7 twin turbo
- 2005 Victory Hammer
- Classic TerZetto Electric Guitar
- Dynacord Cobra Set of Speakers
- LG 71PY1M 71" 1080p plasma monitor
Marble Pillar Female Body Sculpture
Ars Technica's "God Box" aka: The only thing that will run Crysis
As my RSS feeds scroll by, I saw a DIY guide from Ars that looked cool. The "God Box" is their supreme configuration, described by them as "for those that just won the lottery".
Quick overview:
And they say Mac's are expensive....
Quick overview:
Tyan S5392AR - $391.40
Two Intel Xeon X5365 - $1,265.86 each [$2,465.86 total]
Four Crucial 4GB ECC Fully Bufferred DDR2-667 FB-DIMMs - $499 each [$1,996 total]
Two NVIDIA QuadroFX 4600 - $1,380.14 each [$2,760.28 total]
Creative X-Fi XtremeGamer - $79.99
Adaptec 31205 SAS Controller - $638.23
Fujitsu MAX3147RC 15K 147GB SAS - $287.99
Four Hitachi Deskstar A7K1000 SATA - $349.99 each [$1,399.96 total]
DVD±/CD-RW: two Samsung SH-S203B - $31.99 each [$63.98 total]
Silverstone TJ09 Case - $269
PC Power and Cooling Silencer 750 Quad - $169.99
APC Smart-UPS 1500VA - $289.99
Two Dell 3007WFP-HC 30" LCDs - $1,399 each [$2,798 total]
Logitech Z-5500 Digital - $239
Logitech MX Revolution - $69.99
Logitech Cordless MX 5000 - $98.99
Total price: $14,018.65, not including shipping and handling
And they say Mac's are expensive....
Monday, November 19, 2007
Halo 3 gets First DLC
Over at Joystiq they have announced that the first batch of Halo DLC is coming in the form of the "Heroic Map Pack." Here is what Joystiq had to say about the 3 maps:
1. "'Standoff,' a symmetrical valley filled with 'entrenched bases and fields of boulders' and, after about 10 minutes, enormous piles of heavily armored corpses.
2. "'Rat's Nest,' which is described as 'an indoor vehicle paradise,'
3. "'Foundry,' a Forge-friendly sandbox that's ideal for shifting stairways, bridges and tunnels to your twisted heart's delight.
The map packs will sell for 800 Microsoft points (10 dollars) and will be free in the Spring. I can't wait to get some new maps to mess around with, not that the maps in the game are getting old, but I'm always happy to get some new stuff.
1. "'Standoff,' a symmetrical valley filled with 'entrenched bases and fields of boulders' and, after about 10 minutes, enormous piles of heavily armored corpses.
2. "'Rat's Nest,' which is described as 'an indoor vehicle paradise,'
3. "'Foundry,' a Forge-friendly sandbox that's ideal for shifting stairways, bridges and tunnels to your twisted heart's delight.
The map packs will sell for 800 Microsoft points (10 dollars) and will be free in the Spring. I can't wait to get some new maps to mess around with, not that the maps in the game are getting old, but I'm always happy to get some new stuff.
Labels:
downloadable content,
Halo 3,
Microsoft,
xbox 360
Random-ness
My good friend Cheapy D and the crew over at Cheap Ass Gamer have posted your ultimate guide to shopping on black Friday. So I recommend everyone go check out all the shopping goodness over there at Cag. If you're like me, and you work in retail, you’ll probably be too busy to go shopping. If you aren’t, lucky you. You should be out at the stores getting in on some of these deals. Personally, I don't think you can beat Mario Galaxy for 35 dollars, or Guitar Hero 2 for 60 with a guitar, but that's just me. You need a Cag user name and password to access all the deals on the forums, but it’s worth if. There are great deals posted on Cag all the time, and many of them are things you wouldn’t find on your own.
Also, I just want to say how pumped I am for Tuesday when Mass Effect and Rock Band come out. These are two of my most anticipated games this year, and to get them both on the same day is going to be gaming bliss. If anybody out there in blog land wants to get in on some Rock Band fun with Matt and I, my gamer tag is websterRJH.
Last, I just want to say thanks to all the people who visit the blog. It gives me a reason to keep writing stuff. I know this post right here is just kind of me rambling about various topics, but it’s a blog, and technically isn’t that what a blog is for?
Also, I just want to say how pumped I am for Tuesday when Mass Effect and Rock Band come out. These are two of my most anticipated games this year, and to get them both on the same day is going to be gaming bliss. If anybody out there in blog land wants to get in on some Rock Band fun with Matt and I, my gamer tag is websterRJH.
Last, I just want to say thanks to all the people who visit the blog. It gives me a reason to keep writing stuff. I know this post right here is just kind of me rambling about various topics, but it’s a blog, and technically isn’t that what a blog is for?
Friday, November 16, 2007
Mass Effect: Revelation Review
Alright, let me preface this by saying I have never written a book review before so please forgive me if this is not up to par with other book reviews, but I am going to my best. I'm writing this from the perspective of a gamer that is looking forward to the mass effect game a lot, and wanted to get some more back story on the game before I play it.
The book follows the story of Lieutenant Anderson, who is a member of the Alliance, which is a newly formed member of galactic community. The over all premise of the book is that humanity is looked down upon by the other races in the galactic network and they are trying to gain acceptance in the community. It follows an attack on a major alliance base, and Lieutenant Anderson’s struggle to find out that happened there, and who is responsible for the attack. Along the way he meets Kahlee Sanders, and he makes it his personal business to keep her safe, no matter the cost. He comes in contact with many “people” who want both of them dead, and will stop at nothing to achieve this.
It is written by Drew Karpyshyn, who is lead writer on the mass effect games as well as New York Times bestselling author of Star Wars: Death Bane: Path of Destruction and many other Sci-Fi novels. His experience in this writing these types of novels shows, because this book kept me sucked in from beginning to end. I never wanted to put it down.
It is nice going to the game with a little more back story about the world. In an immersive game like Mass Effect, where connection to the characters is a major part of the experience, it’s nice to go into it knowing who all of the people are and why I should care about them.
Overall, rather or not you have any intention of playing the Mass Effect game, I highly recommend this book. Even if you are a casual fan of science fiction novels it is worth checking out. It’s an exciting book from start to finish. If you are planning on buying Mass Effect then I don’t just recommend the book, I demand that you go to Amazon.com and buy it now, because it is an amazing book and it will really help immerse you in the world of Mass Effect.
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The book follows the story of Lieutenant Anderson, who is a member of the Alliance, which is a newly formed member of galactic community. The over all premise of the book is that humanity is looked down upon by the other races in the galactic network and they are trying to gain acceptance in the community. It follows an attack on a major alliance base, and Lieutenant Anderson’s struggle to find out that happened there, and who is responsible for the attack. Along the way he meets Kahlee Sanders, and he makes it his personal business to keep her safe, no matter the cost. He comes in contact with many “people” who want both of them dead, and will stop at nothing to achieve this.
It is written by Drew Karpyshyn, who is lead writer on the mass effect games as well as New York Times bestselling author of Star Wars: Death Bane: Path of Destruction and many other Sci-Fi novels. His experience in this writing these types of novels shows, because this book kept me sucked in from beginning to end. I never wanted to put it down.
It is nice going to the game with a little more back story about the world. In an immersive game like Mass Effect, where connection to the characters is a major part of the experience, it’s nice to go into it knowing who all of the people are and why I should care about them.
Overall, rather or not you have any intention of playing the Mass Effect game, I highly recommend this book. Even if you are a casual fan of science fiction novels it is worth checking out. It’s an exciting book from start to finish. If you are planning on buying Mass Effect then I don’t just recommend the book, I demand that you go to Amazon.com and buy it now, because it is an amazing book and it will really help immerse you in the world of Mass Effect.
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Xbox Games Coming to Xbox Live, Not Such Good News
I know this is old news now, but I've been away from the Internet for a little while, and I felt I needed to add my two cents on this topic because it's an interesting one. Microsoft has announced that with the fall dashboard update (coming December 4th) that you will now be able to download full retail verisions of origial Xbox games directly to your hard drive for 1200 points ($15.00). Sounds sweet, right? Well the list of games announced for day one are Fable, Indigo Prophecy, Crimson Skies: High Road To Revenge, Crash Bandicoot: The Wrath Of Cortex, Burnout 3, and, of course, Halo: Combat Evolved. Definitely a good list of games. Well I decided to do a little research to see how much you can buy these games at retail for, to see how sweet of a deal this really is. Turns out, it's not. Here is the breakdown, with a label of rather or not downloading it is a good deal or bad deal:
All prices from Amazon
Fable (original not Lost Chapters): used starting at $8.75 and includes bonus DVD (Bad Deal)
Indigo Prophecy: used starting at $5.64 (Bad Deal)
Crimson Skies: High Road to Revenge: new for $9.99 used starting at $0.98 (Bad Deal)
Crash Bandicoot: The Wrath of Cortex: used starting at $4.99 (Bad Deal)
Burnout 3: new for $19.99, used starting at $2.86 (Good Deal if you buy new, bad if you get used)
Halo: Combat Evolved: new $9.99, used starting at $5.04 (Bad Deal)
As you can see, with these games having no new features, such as achievements or added online play, it is really not a good deal at all. Especially when buying a hard disk copy has re-sale or trade in value. So speak with your wallet and don't purchase these games.
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All prices from Amazon
Fable (original not Lost Chapters): used starting at $8.75 and includes bonus DVD (Bad Deal)
Indigo Prophecy: used starting at $5.64 (Bad Deal)
Crimson Skies: High Road to Revenge: new for $9.99 used starting at $0.98 (Bad Deal)
Crash Bandicoot: The Wrath of Cortex: used starting at $4.99 (Bad Deal)
Burnout 3: new for $19.99, used starting at $2.86 (Good Deal if you buy new, bad if you get used)
Halo: Combat Evolved: new $9.99, used starting at $5.04 (Bad Deal)
As you can see, with these games having no new features, such as achievements or added online play, it is really not a good deal at all. Especially when buying a hard disk copy has re-sale or trade in value. So speak with your wallet and don't purchase these games.
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Monday, November 12, 2007
Revision to Rock Band Preview
In my Rock Band Preview I had made a statement saying that your voice does not come out of the speakers when you sing, however I went back to Best Buy today and played again and my voice did come out of the speakers. I don't know if it was something in the settings that were messed up the first time or what, but it's all set now, and it is awesome to hear your voice coming out of the TV while you rock out. A new complaint I have is that guitar there was broken, so hopefully it was some jerk who was rough on it, and not that the guitar is low quality.
Labels:
playstation 3,
Rock Band,
Video games,
xbox 360
Rumors, Rumors, Rumos
I hate rumors, but yet, I love them, there is nothing like the suspense of not knowing if something you read is true or not. So here is another case of that. On 1up yours this week right at the end of the show my main man Shane was talking about some "Juicy Rumors" he had heard about. He said it was a two part rumor, a top executive, who has been a voice for the company is on the way out, and a first party game you are all looking forward to is being canceled. So what I have done is compiled a list of all unreleased Microsoft games that have been announced and I will let you figure out for yourself which one you think is going to be canceled.
PC
Announced for 2008
* Alan Wake
* Marvel Universe Online
Release Date Unknown
* Microsoft Train Simulator 2
* Combat Flight Simulator 4
Xbox 360
Announced for 2007
* Mass Effect
Announced for 2008
* Alan Wake
* Banjo-Kazooie 3
* Fable 2
* Halo Wars
* Kingdom Under Fire: Circle of Doom
* Lost Odyssey
* Marvel Universe Online
* Ninja Gaiden 2 (Co-published with Tecmo)
* Too Human
Release Date Unknown
* Untitled Halo Project
I've got my money on it being Too Human, or maybe Allan Wake. There's also a chance it could be the Marvel MMO, I guess we'll know soon enough. As far as the Exec. who is leaving I think it will probably be J. Allard.
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PC
Announced for 2008
* Alan Wake
* Marvel Universe Online
Release Date Unknown
* Microsoft Train Simulator 2
* Combat Flight Simulator 4
Xbox 360
Announced for 2007
* Mass Effect
Announced for 2008
* Alan Wake
* Banjo-Kazooie 3
* Fable 2
* Halo Wars
* Kingdom Under Fire: Circle of Doom
* Lost Odyssey
* Marvel Universe Online
* Ninja Gaiden 2 (Co-published with Tecmo)
* Too Human
Release Date Unknown
* Untitled Halo Project
I've got my money on it being Too Human, or maybe Allan Wake. There's also a chance it could be the Marvel MMO, I guess we'll know soon enough. As far as the Exec. who is leaving I think it will probably be J. Allard.
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A study of numbers: platforms and games
Source: Metacritic.com
Reference Material: Scores.zip
My disclaimer:
This is simply a gamer's analysis of metacritic data and shouldn't be used as actual science in any form.
Originally this started as a way to build a graph to compare the different consoles by numbers of games in each genre. I didn't get that far, but with the data I've already collected there are some interesting things that reveal themselves. The actual data I gathered in the game lists are very interesting, I invite you to download the spreadsheets in either iWork or Office format and have a look.
The first thing that jumped out at me was the shear number of Xbox 360 titles is astonishing. This can be attributed to a couple of things, but I think the primary being the year head start it had in the market.
The second thing I started to notice was that while there were fewer PS3 titles to score, they were scoring higher. I am not going to speculate too much on this one as I didn't actually read or write any of the reviews, but it's interesting when you compare the averages to the competitors.
The fun facts section was something I created as I noticed little oddities. I will be adding more to this as I break these games out by genre. Another thing I'd like to add is "uniqueness" for a game, eg: platform exclusivity vs. ubiquity. If anybody wants to help me with breaking these down by genre, I would love the help.
The first thing that jumped out at me was the shear number of Xbox 360 titles is astonishing. This can be attributed to a couple of things, but I think the primary being the year head start it had in the market.
The second thing I started to notice was that while there were fewer PS3 titles to score, they were scoring higher. I am not going to speculate too much on this one as I didn't actually read or write any of the reviews, but it's interesting when you compare the averages to the competitors.
The fun facts section was something I created as I noticed little oddities. I will be adding more to this as I break these games out by genre. Another thing I'd like to add is "uniqueness" for a game, eg: platform exclusivity vs. ubiquity. If anybody wants to help me with breaking these down by genre, I would love the help.
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Guitar Hero 3 Downloadable Content
Guitar Hero 3’s first batch of downloadable content has been released for download, and unfortunately, they are sticking to that ridiculously overpriced 3 pack of songs system. The packs sell for 6.25 each regardless of system, and there is no pack for the Wii. The only decent thing about it is, at least so far, the packs are all songs by the same artist. For the first pack you get Velvet Revolver “Messages,” “She Builds Quick Machines” and the 2004 Grammy Award winner, “Slither.” Then you get the Foo Fighters with the songs: “The Pretender,” “This Is a Call” and the 2002 Grammy Award winner, “All My Life.” At least you don’t have to deal with buying songs by two artists you don’t like in order get one song by an artist you do like, if you like either of these bands great download away, if not, don’t.
Also, I can not wait to see how Rock Band does their DLC, from what I have heard, they will be doing bundles where if you get all of the songs together you get a discount, but you do have to option of buying one song at a time, which is the way it should be. I may do a full fledged article on downloadable content in the next coming days so I’ll keep my complaining to a minimum here and save some for the article.
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Also, I can not wait to see how Rock Band does their DLC, from what I have heard, they will be doing bundles where if you get all of the songs together you get a discount, but you do have to option of buying one song at a time, which is the way it should be. I may do a full fledged article on downloadable content in the next coming days so I’ll keep my complaining to a minimum here and save some for the article.
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Saturday, November 10, 2007
Rockband Preview Number 2

I know Steve already did a preview for Rock Band, but it's my website and I can't allow to Steve to be only one with all the rock god glory, so I'm going to put in my 2 cents:
Come one, come all, welcome to show, gather round, and feast your eyes on the greatest rock spectacle you will ever see, at your local Best Buy?? That's right you can get your Rock Band on, while a bunch of random electronic shoppers look at you and laugh. You don't care though do you? You know you’re having the time of your life rocking your F'in brains out.
So I'll break it down for you all one song at a time. First I played Paranoid, as made famous by Black Sabbath, on drums. I must say it was AWESOME! I loved every second of it. Next I went on to play Nirvana’s In Bloom on drums again, and yet again it was awesome. One thing I should mention about the drums though, at Best Buy they do not have to bass pedal on them, so it seems a lot easier than it is really going to be when you have to use it. It’s basically like adding that fifth fret when you step it up to hard with a guitar.
After that, I passed the drums off to the next comer, and stepped up to guitar for some Dani California, and I'm going to go out and say it here, the guitar is not as good as Guitar Hero’s. The problem I have with the Guitar is that the flipper doesn’t click when you strum, so to me, it doesn’t actually feel like you are strumming. I found myself being unsure rather or not I was strumming, but I think is something I will get used to. Other than that the Guitar is good, I like the feel of the buttons, and the solo parts are fun, although, in the demo at Best Buy they were very sparse.
Lastly, before it was time for me to get out of Best Buy, because people were starting to think we worked there, I decided to try singing, so I did Epic, by Faith No More, and the singing is decent. The last thing I would like to say about vocals is that it is hard, me and my friend, who both can sing fairly well had a hard time with it. Overall, I think singing is the worst aspect of the game.
The last thing I would to mention is they changed the way the notes look on screen look different, they are more like little rectangles, rather than circles.
Overall, I know I said a lot of negative things, but I am not negative towards Rock Band, in fact, playing it made me look forward to it even more. I am counting down the days and hours as I write this. I just feel that with all the hype surrounding Rock Band, I wanted to point out some of the bad things about the game. I have my pre-order in at my local Game Stop, and on the 20th my crew and I will be rocking out like its 1999, or something like that! Now let me leave you with a nice little game play video of the game.
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Labels:
General Gaming,
playstation 3,
Rock Band,
Video games,
xbox 360
Japanese Hardware Sales for week of Oct. 29th through Nov 4th
I normally would not post about something as seemingly meaningless as the hardware sales for a week in Japan, but I found this to be very interesting. The Xbox 360 actually outsold the PS3 this past week. For those who are not aware of the Xbox 360 plight in Japan, it basically sells like lead balloons. So for it to outsell the PS3, is shocking, needless to say. Here are the numbers courtesy of Joystiq.
- DS Lite: 78,552
- PSP: 59,714
- Wii: 37,617
- Xbox 360: 17,673
- PS3: 17,434
- PS2: 10,209
- GBA SP: 206
- Gamecube: 155
- Game Boy Micro: 113
- DS Phat: 45
(remember these are JAPANESE numbers)
So there you have, I don't know about the rest of you, but my world is officially spinning off its axis!
- DS Lite: 78,552
- PSP: 59,714
- Wii: 37,617
- Xbox 360: 17,673
- PS3: 17,434
- PS2: 10,209
- GBA SP: 206
- Gamecube: 155
- Game Boy Micro: 113
- DS Phat: 45
(remember these are JAPANESE numbers)
So there you have, I don't know about the rest of you, but my world is officially spinning off its axis!
Friday, November 9, 2007
THANKS
Alright guys, we have a couple big things in the works for tonight, but real quick before I run out to work, I just want to thank everyone who visits the site, which hit 1000 hits yesterday! Very much appreciated guys and keep coming back everyday for new stuff. Also, also just a reminder that I'm looking for one or two people to write for the site, if you are interested send an email to editor@davesgameblog.com.
Thursday, November 8, 2007
Call Of Duty 4 (xbox 360)
The first thing I have to say about this game is.. GO OUT AND BUY IT! Seriously, this game is everything I hoped for, and more. After much contemplation when I got home from the store, I decided to try out the single player first just to make sure I had a good feel for the game. The single player starts off with a training mission, your basic aiming, running obstacle course. Once this is completed, you and your team of British SAS soldiers are dropped onto a cargo ship via helicopter in the middle of a horrendous thunder storm. Right away, I knew this game was going to blow me away. I'll try not to spoil any of the story for you, but I will say that playing this game, I felt like I was watching an award winning movie and was constantly on the edge of my seat. As the player, you switch back and forth between the perspective of a British SAS soldier, and a UNSC Marine. Both perspectives sport their own storyline, but at the same time, intertwine with each other to create a spectacular story worthy of Spielberg.
Depending on the difficulty that you're playing on, the enemy AI is extremely smart; setting up in various formations and constantly trying to flank your position. Smart enemy AI is always great, but what about the friendly AI i.e. your teammates? Your teammates are just as smart, and really do their part in the fighting. At times I felt as if I could just sit back and let my teammates handle the fighting, and at times, they did. You really get the feel that your teammates are there to have each others backs. Playing on the veteran (hardest) setting, I found myself being saved by a teammate countless times. On one occasion, I had been shot and sought shelter in a small room to regain my health, next thing I knew, a grenade flew in the room with me, I wasn't able to react quick enough and prepared myself to start at the last checkpoint. Just as I gave up hope, one of my fellow marines rushed in, grabbed the grenade and threw it back to the enemy, saving my life.
I was able to beat the Single player campaign in one, 5 hour sitting on the medium difficulty. This was a perfect length game for me, it was just enough to satisfy me and not leave me begging for more, but also didn't have me wishing the game would end ASAP. Just remember if you play on the veteran difficulty, expect the game to take around twice as long to finish. Once you have completed the game, you unlock arcade mode which is basically the single player missions over again, but it keeps track of the enemies you have killed via a points system.
So you just completed one of the best campaigns to ever be seen in an FPS game.. what now? MULTIPLAYER OF COURSE! the best aspect of this game. If I could remake this multiplayer system, I would not change a thing. Infinity Ward has always made great multiplayer games, and this one is no different. I find myself having a lot more fun online in this game than I ever did with Halo 3. Your skill is based on a number rank, somewhat like Halo, except your number represents you in every single gametype you play, and is not specific to just the one gametype on the playlist that you play most. Another GREAT thing about the ranking system is that your rank is based on the points you earn during a game, and does not reflect how your team did. This really encourages me to continuously play, even when none of my friends are online to make a solid team. Each kill you get, you receive points for, as well as other various tasks you may accomplish during a game. Leveling up and getting more points also leads to the RPG aspect of this game. As you level, you will find yourself unlocking new guns, camo, attachments, and perks. Perks are a new feature which are basically special tasks that you can assign to your character to help you on the battlefield. There are only a limited amount of perks that you can assign to yourself, so choose wisely according to your style of play.
There are a total of 16 maps in the multiplayer, and I can't think of one that I do not like. All of the maps were well put together and are perfect for playing the various types of games to be found in matchmaking. The playlist provided by Infinity Ward is beefed up and will accommodate any ones preferences to gametypes. You will never go into a game wishing that you could back out, because in this game, you get exactly what you asked for, especially with the ability to veto maps if majority votes in that favor. I'm not going to go into much detail with the different game modes because there is nothing new here that you haven't seen before. There is the basic Team Death Match, Free for all, Search and Destroy (CS style of game), Capture the Flag, and so on. During an online game, you are rewarded for getting certain amounts of kills without dying.
3 consecutive kills = UAV (radar)
5 consecutive kills = Air Strike on position of your choice
7 consecutive kills = Helicopter (flies around wreaking havoc on your enemies)
I HIGHLY recommend this game to anyone that owns a 360 and enjoys First Person Shooters. Even if you just picked up your copy of Halo 3, put it down for 2 minutes and give this game a try, I guarantee you'll forget that a new Halo game just came out, and you'll find yourself continuously picking this game when trying to choose what game you feel like playing.
I'm going to give this game a 9.8 / 10
Depending on the difficulty that you're playing on, the enemy AI is extremely smart; setting up in various formations and constantly trying to flank your position. Smart enemy AI is always great, but what about the friendly AI i.e. your teammates? Your teammates are just as smart, and really do their part in the fighting. At times I felt as if I could just sit back and let my teammates handle the fighting, and at times, they did. You really get the feel that your teammates are there to have each others backs. Playing on the veteran (hardest) setting, I found myself being saved by a teammate countless times. On one occasion, I had been shot and sought shelter in a small room to regain my health, next thing I knew, a grenade flew in the room with me, I wasn't able to react quick enough and prepared myself to start at the last checkpoint. Just as I gave up hope, one of my fellow marines rushed in, grabbed the grenade and threw it back to the enemy, saving my life.
I was able to beat the Single player campaign in one, 5 hour sitting on the medium difficulty. This was a perfect length game for me, it was just enough to satisfy me and not leave me begging for more, but also didn't have me wishing the game would end ASAP. Just remember if you play on the veteran difficulty, expect the game to take around twice as long to finish. Once you have completed the game, you unlock arcade mode which is basically the single player missions over again, but it keeps track of the enemies you have killed via a points system.
So you just completed one of the best campaigns to ever be seen in an FPS game.. what now? MULTIPLAYER OF COURSE! the best aspect of this game. If I could remake this multiplayer system, I would not change a thing. Infinity Ward has always made great multiplayer games, and this one is no different. I find myself having a lot more fun online in this game than I ever did with Halo 3. Your skill is based on a number rank, somewhat like Halo, except your number represents you in every single gametype you play, and is not specific to just the one gametype on the playlist that you play most. Another GREAT thing about the ranking system is that your rank is based on the points you earn during a game, and does not reflect how your team did. This really encourages me to continuously play, even when none of my friends are online to make a solid team. Each kill you get, you receive points for, as well as other various tasks you may accomplish during a game. Leveling up and getting more points also leads to the RPG aspect of this game. As you level, you will find yourself unlocking new guns, camo, attachments, and perks. Perks are a new feature which are basically special tasks that you can assign to your character to help you on the battlefield. There are only a limited amount of perks that you can assign to yourself, so choose wisely according to your style of play.
There are a total of 16 maps in the multiplayer, and I can't think of one that I do not like. All of the maps were well put together and are perfect for playing the various types of games to be found in matchmaking. The playlist provided by Infinity Ward is beefed up and will accommodate any ones preferences to gametypes. You will never go into a game wishing that you could back out, because in this game, you get exactly what you asked for, especially with the ability to veto maps if majority votes in that favor. I'm not going to go into much detail with the different game modes because there is nothing new here that you haven't seen before. There is the basic Team Death Match, Free for all, Search and Destroy (CS style of game), Capture the Flag, and so on. During an online game, you are rewarded for getting certain amounts of kills without dying.
3 consecutive kills = UAV (radar)
5 consecutive kills = Air Strike on position of your choice
7 consecutive kills = Helicopter (flies around wreaking havoc on your enemies)
I HIGHLY recommend this game to anyone that owns a 360 and enjoys First Person Shooters. Even if you just picked up your copy of Halo 3, put it down for 2 minutes and give this game a try, I guarantee you'll forget that a new Halo game just came out, and you'll find yourself continuously picking this game when trying to choose what game you feel like playing.
I'm going to give this game a 9.8 / 10
Labels:
Call of duty 4,
COD4,
General Gaming,
Video games,
xbox 360
Wednesday, November 7, 2007
Tuesday, November 6, 2007
Rockband at the local Best Buy
I dropped into my local best buy for something entirely unrelated, and there it stood. The iconic Rock Band display in all of it's multi-instrumented glory. For those of you who don't have a Best Buy or haven't been to one lately, I've included some photos.
First impressions:
The first thing I did was pick up the new Fender Strat laying on the floor, selected a random song and cranked it to Expert. I failed the song in about 5 seconds due to the fact that the little plastic flipper either was broken or fatally flawed to the point where a Guitar Hero veteran couldn't use it. Either way, I was very disappointed. I am hoping it was just a broken demo unit and not the final product. The inset fret buttons seemed like they would take some getting used to but nothing that would spoil the experience. As a proud owner of a real Strat, I have to say at first glance the similarities are striking.
I put down the guitar and picked up the drumsticks. The drum set is a throwback to the 80's synth machines. It's futuristic in a Michael J. Fox / Doc Brown kind of way. Again, I picked a random song and cranked it to Expert just to see what it would throw at me. I was pleasantly surprised with the viceral feel of banging on the playschool drumset. There were a few times I was having so much fun that I forgot I was at a store altogether. The complexity of the demo songs was easier than I expected, having never played the drums in my life. I didn't really expect to get percentages in the 80's and 90's my first time playing the highest difficulty. I found it was much more about being consistent than about being able to do fancy things. Perhaps this is more like real drums? I wouldn't know.
I have heard stories of people playing in the store and rocking ad-hoc multi-player with other customers. This was the exact opposite of my experience because I was there at a bit of an odd time. There weren't really any other customers around and the ones there didn't seem to care too much about my plastic banging ability. I think it would have been a lot cooler having some co-op action, maybe even with the Best Buy staff. I will probably go back at a busy hour for a video game band audition.
looking for some people
Hey, what's up everyone out there in blog land, I'm back again for the second time. I come to you all today asking for help. I'm looking for a couple of gamers out there who would be interested in writing for the site. Keep in mind that since this site makes no money it is a non paying position. Obviously I am looking for someone with decent writing skills and who is creative, but most importantly I am looking for someone who is dedicated and will to post at least every other day. If you are interested please email me at editor@davesgameblog.com and send me something you have written and we'll add you as a poster. You may see 5 people listed as posters on the side of the site but really there is two, a couple of my friends asked me to make them posters but never posted and probably never will. So again, if you are dedicated and willing to do some posting on the site drop me an email and I will get you set up.
Monday, November 5, 2007
Casual Games
Wii Sports, Mario Party, Rayman Raving Rabids, are these games, and games like them, going to lead the downfall of the hardcore game, or just bring new people into our growing video game market. This is a much debated topic among gamers as many of us fear that with the Wii, and it's onslaught of casual games, the hardcore may be forgotten. Casual games are selling by the absolute truckload. There really in no right or wrong answer, except that only time will tell. However that doesn't mean I can't go into a little more detail and try to figure out what I think is going to happen.
The first big issue here is obviously, money. Developers and publishers are businesses, and they are in the video game business to make money. So, keeping that in mind it is hard for publishers to not get into the casual game market. When you look at the Wii, which is the number one selling console month after month, and you see the type of games coming out for the Wii, it's impossible to deny that casual games are a money maker. The question is, are hardcore games also a money maker? Well the answer is simple, yes, of course they are. Look at exhibit A, a small game you all may have heard of called Halo 3, which sold 3.3 million units in its first week and gave Microsoft games their first profitable quarter since the release of Halo 2. So yes, hardcore games can be very profitable.
However, in my opinion, there is one key factor that will make casual games a little more profitable than hardcore games, and that is the cost to make them versus how many sell. While yes, Halo 3 did sell 3.3 million copies in a week, how many millions did it cost to make to Halo 3? Than look at a game like Wii play, which looks like it could have easily been made in flash by some high school kid for a project. That game has been in the top 10 in sales every month since it came out, and it probably cost about the same to make as you spent on dinner this evening. As a publisher is must be hard to turn down that kind of easy money.
With a lesser investment comes less risk. So let's say you are EA, and you are thinking about the new game you want to publish. You see Halo and the huge success it had, and you see Mario Party 8 and the success it has. You know the market is split with a lot of alpha moms out there and a lot of hardcore gamers out there. What game do you try to mirror, the cheap one that may make a killing, or the expensive one that may make a killing? I can't answer that question, because I don't work for a bug game company, but it makes you think. If that cheap casual game fails, it's not going to be a big deal, but if a multi-million dollar blockbuster hardcore game fails, its going to hurt the bank a lot more.
In spite of this though, I don't think hardcore games will be forgotten. I think developers enjoy making hardcore games. Could you picture Kojima making Metal Gear Bowling or something to that extent? I think not, as long as the hardcore gamers speak with their wallets and keep buying hardcore games, developers and publishers will keep making them.
Casual games, while cheap to make, still don't have the long lasting appeal of hardcore games. Publishers can not put all of there eggs into one basket with because right now we do not know if this whole Wii Soccer mom thing is going to be a fad or if it is for real. We know from years and years of experience that the hardcore gamers aren't going anywhere. If there is a good games to play the hardcore kids will be at the stores on release day buying them up, and publishers know this, they like it, and they will continue to make games for these people. So never fear, I am confident that we will be playing our Halos and Metal Gears for years to come!
And I'm going to leave with a game that blurs the line between casual and hardcore, Guitar Hero 3, and a ridiculous video of it at that!
The first big issue here is obviously, money. Developers and publishers are businesses, and they are in the video game business to make money. So, keeping that in mind it is hard for publishers to not get into the casual game market. When you look at the Wii, which is the number one selling console month after month, and you see the type of games coming out for the Wii, it's impossible to deny that casual games are a money maker. The question is, are hardcore games also a money maker? Well the answer is simple, yes, of course they are. Look at exhibit A, a small game you all may have heard of called Halo 3, which sold 3.3 million units in its first week and gave Microsoft games their first profitable quarter since the release of Halo 2. So yes, hardcore games can be very profitable.
However, in my opinion, there is one key factor that will make casual games a little more profitable than hardcore games, and that is the cost to make them versus how many sell. While yes, Halo 3 did sell 3.3 million copies in a week, how many millions did it cost to make to Halo 3? Than look at a game like Wii play, which looks like it could have easily been made in flash by some high school kid for a project. That game has been in the top 10 in sales every month since it came out, and it probably cost about the same to make as you spent on dinner this evening. As a publisher is must be hard to turn down that kind of easy money.
With a lesser investment comes less risk. So let's say you are EA, and you are thinking about the new game you want to publish. You see Halo and the huge success it had, and you see Mario Party 8 and the success it has. You know the market is split with a lot of alpha moms out there and a lot of hardcore gamers out there. What game do you try to mirror, the cheap one that may make a killing, or the expensive one that may make a killing? I can't answer that question, because I don't work for a bug game company, but it makes you think. If that cheap casual game fails, it's not going to be a big deal, but if a multi-million dollar blockbuster hardcore game fails, its going to hurt the bank a lot more.
In spite of this though, I don't think hardcore games will be forgotten. I think developers enjoy making hardcore games. Could you picture Kojima making Metal Gear Bowling or something to that extent? I think not, as long as the hardcore gamers speak with their wallets and keep buying hardcore games, developers and publishers will keep making them.
Casual games, while cheap to make, still don't have the long lasting appeal of hardcore games. Publishers can not put all of there eggs into one basket with because right now we do not know if this whole Wii Soccer mom thing is going to be a fad or if it is for real. We know from years and years of experience that the hardcore gamers aren't going anywhere. If there is a good games to play the hardcore kids will be at the stores on release day buying them up, and publishers know this, they like it, and they will continue to make games for these people. So never fear, I am confident that we will be playing our Halos and Metal Gears for years to come!
And I'm going to leave with a game that blurs the line between casual and hardcore, Guitar Hero 3, and a ridiculous video of it at that!
Labels:
General Gaming,
nintendo wii,
playstation 3,
Video games,
xbox 360
Call Of Duty 4.. Today?
November 5th, 2005, the day I've been waiting for. Why is today so important you may ask? Well it's because Call Of Duty 4 is being released.. or so i thought. I am very confused to when the actual release date is now. Some sites including Gamespot, and Gamestop are reporting the release as November 5th, while other sites are claiming the 6th. Putting my confusion to the side for a moment, i would like to make sure that i get the word out about this game. Anyone that knows me, knows how much i love halo, so hopefully my good faith in this game will change the way you've been looking at console shooters. When i compared the halo 3 beta to the cod 4 beta, i had a lot of trouble making up my mind of which game i had more fun playing. Giving it more thought, i realized that Call of Duty 4 is taking my pick for favorite console shooter so far this year. Now i know these are strong words, especially considering that the game isn't even out yet, but that just goes to show how much faith in this game. I know that COD4 has no chance in beating halo in sales, but i feel confident that whoever picks up this game in the coming days, will really find it a more enjoyable experience than halo 3.
I am going to contact Gamestop first thing in the morning and confirm the release date, and I'll update this post with the definite answer.
Expect a review of this game sometime this week, and until then, enjoy this video....
I am going to contact Gamestop first thing in the morning and confirm the release date, and I'll update this post with the definite answer.
Expect a review of this game sometime this week, and until then, enjoy this video....
Labels:
General Gaming,
Halo 3,
playstation 3,
Video games,
xbox 360
Friday, November 2, 2007
Guitar Rape III
DISCLAIMER: This post was NOT written by Dave or Camden it was written by Dave's Stepbrother and therefor the views expressed in this post are not necessarily the views of Dave or Camden.
Guitar Rape III
By Steven Fusco
I love Guitar Hero. I have played every Harmonix game and beat them all on the hardest difficulties. I have finished Guitar Hero II on Expert, not once but TWICE; first Playstation 2 and then again on Xbox 360. I just picked up Neversoft’s Guitar Hero III the other day and within 24 hours finished it on Hard, now I’m working through Expert which will take some time just like it always has. I am not bragging about this. I’m fucking ashamed of it, and you should be too. Every revision that is released I bend over and let Red Octane fill my ass with that colorful five button plastic phallus. Let’s take a moment to have a look at Exhibit A: the GH3 Tracklist. I’m getting sick of this crap.
It all started with you buying a game and bringing it home and after playing for a while you unlocked special levels or hidden characters while playing it solo. When your friends came over you had an interesting conversation piece or maybe some tips to share. It was a badge of honor proving how much you really loved the game. This mutated into entire levels and sections being locked and quartered off as if they were zombies in quarantine. The next thing was game developers locking the entire game so that if you and friend wanted to play it launch day, you had to first beat the game. One of you had to sit there watching the other play just to unlock things so that you could actually play together. If you didn’t, you only had two cars or three fighters to choose from. Maybe if you were lucky: two racetracks or stages.
Fast-forward to 2007: year of the air guitar. Due to profitable science projects on our wallets we now have Guitar Hero coming out of every orifice in every manifestation. The companion disc? The downloadable content? Extra “bonus material”? You just paid $100 for 4 songs, and unless you work harder or pay more money, you’ll never have any more than that. This has gotten completely out of hand. Guitar Hero III has turned into smut. It’s like a sleazy strip club sucking dollar after dollar out of you, and you are too drunk on the product to care.
This is a call to everyone, myself included. Wake the fuck up! Bitch about this now before it gets worse! Stop lying to yourselves and see this for what it is: robbery. This is no different than someone stealing your wallet while walking down the street because you were too oblivious. We must protect ourselves and each other. We are all still going to buy Rock Band. We need professional help.
(thanks for the post Steve, and if any other readers have any thing they would like to say on the blog feel free to email it to editor@davesgameblog.com and if it's good me or Camden will post it up)
Guitar Rape III
By Steven Fusco
I love Guitar Hero. I have played every Harmonix game and beat them all on the hardest difficulties. I have finished Guitar Hero II on Expert, not once but TWICE; first Playstation 2 and then again on Xbox 360. I just picked up Neversoft’s Guitar Hero III the other day and within 24 hours finished it on Hard, now I’m working through Expert which will take some time just like it always has. I am not bragging about this. I’m fucking ashamed of it, and you should be too. Every revision that is released I bend over and let Red Octane fill my ass with that colorful five button plastic phallus. Let’s take a moment to have a look at Exhibit A: the GH3 Tracklist. I’m getting sick of this crap.
It all started with you buying a game and bringing it home and after playing for a while you unlocked special levels or hidden characters while playing it solo. When your friends came over you had an interesting conversation piece or maybe some tips to share. It was a badge of honor proving how much you really loved the game. This mutated into entire levels and sections being locked and quartered off as if they were zombies in quarantine. The next thing was game developers locking the entire game so that if you and friend wanted to play it launch day, you had to first beat the game. One of you had to sit there watching the other play just to unlock things so that you could actually play together. If you didn’t, you only had two cars or three fighters to choose from. Maybe if you were lucky: two racetracks or stages.
Fast-forward to 2007: year of the air guitar. Due to profitable science projects on our wallets we now have Guitar Hero coming out of every orifice in every manifestation. The companion disc? The downloadable content? Extra “bonus material”? You just paid $100 for 4 songs, and unless you work harder or pay more money, you’ll never have any more than that. This has gotten completely out of hand. Guitar Hero III has turned into smut. It’s like a sleazy strip club sucking dollar after dollar out of you, and you are too drunk on the product to care.
This is a call to everyone, myself included. Wake the fuck up! Bitch about this now before it gets worse! Stop lying to yourselves and see this for what it is: robbery. This is no different than someone stealing your wallet while walking down the street because you were too oblivious. We must protect ourselves and each other. We are all still going to buy Rock Band. We need professional help.
(thanks for the post Steve, and if any other readers have any thing they would like to say on the blog feel free to email it to editor@davesgameblog.com and if it's good me or Camden will post it up)
Labels:
Guitar Hero 3,
Playstation 2,
Video games,
xbox 360
Trailers for big november games
Alright guys, I'm going to make this easy on all your brains tonight, and keep the reading to a minimum for you. On the right side of the site you will notice a fancy new poll for your voting pleasure asking you what game are most anticipating for November of this year. So what I'm going to do for you today is just post up a video of each of the games on poll to help make your decision a little easier. SO without any further delay enjoy:
Call of Duty 4:
Rock Band:
Assassins Creed:
Uncharted:
Ratchet and Clank:
Mass Effect:
Super Mario Galaxy:
Crysis:
Alright guys, so there you go, I hope that helped build up your hype for the game season coming up. Go vote in the poll and make sure your game of choice wins out on the hype meter. If a game you are really hyped for post a comment, you don't have to register to comment, and I'll add a video for the game you want and I'll add it to the poll as well. That's going to do it for me tonight, so good night, good day, or good whatever it is where you live!
Call of Duty 4:
Rock Band:
Assassins Creed:
Uncharted:
Ratchet and Clank:
Mass Effect:
Super Mario Galaxy:
Crysis:
Alright guys, so there you go, I hope that helped build up your hype for the game season coming up. Go vote in the poll and make sure your game of choice wins out on the hype meter. If a game you are really hyped for post a comment, you don't have to register to comment, and I'll add a video for the game you want and I'll add it to the poll as well. That's going to do it for me tonight, so good night, good day, or good whatever it is where you live!
Labels:
General Gaming,
playstation 3,
Video games,
xbox 360
Thursday, November 1, 2007
Video Game Podcasts
Hello everyone out there on the inter webs and welcome to again to another adventure in the world of Dave's Video Game Blog. I come to you today with a topic that is very near and dear to my heart, and that is video game podcasts. I am a huge fan of podcasts of the video game variety, they help make my relatively long drive to work more bearable, they keep me up to date on everything thats happening in the world of games, and most importantly, they entertain me. So what I have decided to do today is tell you about some of my favorite podcasts out there and why I so adore each one. Keep in mind this is not a top list, so the podcast will be listed in alphabetical order, not in any kind of order of how much I like them.
1up Yours - A great podcast from the big guys over at the 1up network. Host Garnett Lee does a great job of keeping everything structured. Shane Bettenhausen does a great job of being the resident A-hole, while still having valid opinions and always having facts to back up the stuff he says. John Davidson, who doesn't work for 1up anymore, is a great addition to the cast, although lately he has been a little more quite than usual. Mark MacDonald, who wasn't on the show for too long before announcing he is leaving 1up, did a great job of filling the giant shoes left by now Bungie employee Luke Smith. All in all 1up is very entertaining, as well as informative, and in my opinion, is the most well structured podcast on the net.
CagCast - Another gem in the world of video game podcasts. Host Cheapy D from Tokyo, Japan and Wombat out of NYC both do a great job of providing contrast to each other. The show is usually very well organized, and Cheapy and Wombat usually tend to stay on topic. They do like to say "There ya go" a lot, but that's another story for another time. The CagCast features good opinionated takes on the news and happenings in the video game world. For a podcast only featuring 2 guys, whereas, most feature in the area of 4, they do a good job of keeping conversation up and on point. Overall I highly recommend the CagCast, while it might not be an informative as 1up Yours, it is easily as entertaining.
Cag Foreplay - A sort of spin-off the CagCast I guess you could say. Host's Mrs. Shipwreck and Mr. Shipwreck used to write to breakdown of the releases every week and post it on Cheap Ass Gamer, but eventually decided to spin that off into their own podcast. Basically, they talk a little about what they have been playing for the week, then break down EVERY new release, and I mean every one, right down to all the Nintendo Ds pet simulators. Most of the games on here you will not care about, nor will you want to run out and buy them, but it's nice to know they are out there. They also will expose you to some games you may not have heard of before, that might interest you. This is the only podcast of its kind that I know of, and I highly recommend it.
EGM Live - A decent podcast that has gotten a little better recently. It kind of lacks structure as all of their segments are almost separate podcasts in and of themselves. The only part of this podcast I really like is the review crew, which is somewhat similar to Cag Foreplay, in which they take the big new releases and talk about scores they gave them and why they are good or bad. Other than the review crew I'm not a huge fan of EGM Live, but in a podcast crunch when I have exhausted all my favorites, I will listen to it.
GameSpot Presents: The Hotspot - The Hotspot is a very news driven podcast, in that mostly what they do is read a news story, and discuss it. The thing that some people might not like about The Hotspot is that they get off topic a lot, and in most podcasts that would bother me, but The GameSpot guys are so funny that when they go on their tangents it really doesn't matter. For overall pure entertainment, The Hotspot ranks high on my list, and if you sift through all the hilarity, there is a lot of good information too.
IGN Games podcasts - Okay, so I'm going to group all of the IGN podcasts under one subtitle here because there's a bunch. The best one is Game Scoop, which is basically the same as Gamespot's Hotspot, they talk about the news and make a lot of jokes. Then there's Three Red Lights, which is their Xbox 360 podcast, and as you can tell by the name they don't take themselves seriously, but it's still a good show, that will entertain and inform you. Next you have IGN is AFK, which is an irregular podcast in that they don't post them weekly or sometimes even monthly. What they do on AFK is take a specific topic in the world of gaming, and examine and talk about it. It's a good podcast, I just wish they would post it more. Next are the 2 I don't care too much about and that's Podcast Beyond, which is the PS3 podcast, and Wii-k in review which, obviously, is the Wii podcast. Neither of these are particularly good, but if you are a big fan of either console it will keep you informed.
Alright guys, that's gonna do it for me, I do listen to more than just these, but these are the ones I make sure to listen to every week, and these are the podcasts I would recommend to someone who is new to podcasting. Really, if you wanna start out light the three I would recommend are 1up Yours, CagCast and Gamespot Presents: The Hotspot. So get out there ladies and gentlemen and get your podcast on!
1up Yours - A great podcast from the big guys over at the 1up network. Host Garnett Lee does a great job of keeping everything structured. Shane Bettenhausen does a great job of being the resident A-hole, while still having valid opinions and always having facts to back up the stuff he says. John Davidson, who doesn't work for 1up anymore, is a great addition to the cast, although lately he has been a little more quite than usual. Mark MacDonald, who wasn't on the show for too long before announcing he is leaving 1up, did a great job of filling the giant shoes left by now Bungie employee Luke Smith. All in all 1up is very entertaining, as well as informative, and in my opinion, is the most well structured podcast on the net.
CagCast - Another gem in the world of video game podcasts. Host Cheapy D from Tokyo, Japan and Wombat out of NYC both do a great job of providing contrast to each other. The show is usually very well organized, and Cheapy and Wombat usually tend to stay on topic. They do like to say "There ya go" a lot, but that's another story for another time. The CagCast features good opinionated takes on the news and happenings in the video game world. For a podcast only featuring 2 guys, whereas, most feature in the area of 4, they do a good job of keeping conversation up and on point. Overall I highly recommend the CagCast, while it might not be an informative as 1up Yours, it is easily as entertaining.
Cag Foreplay - A sort of spin-off the CagCast I guess you could say. Host's Mrs. Shipwreck and Mr. Shipwreck used to write to breakdown of the releases every week and post it on Cheap Ass Gamer, but eventually decided to spin that off into their own podcast. Basically, they talk a little about what they have been playing for the week, then break down EVERY new release, and I mean every one, right down to all the Nintendo Ds pet simulators. Most of the games on here you will not care about, nor will you want to run out and buy them, but it's nice to know they are out there. They also will expose you to some games you may not have heard of before, that might interest you. This is the only podcast of its kind that I know of, and I highly recommend it.
EGM Live - A decent podcast that has gotten a little better recently. It kind of lacks structure as all of their segments are almost separate podcasts in and of themselves. The only part of this podcast I really like is the review crew, which is somewhat similar to Cag Foreplay, in which they take the big new releases and talk about scores they gave them and why they are good or bad. Other than the review crew I'm not a huge fan of EGM Live, but in a podcast crunch when I have exhausted all my favorites, I will listen to it.
GameSpot Presents: The Hotspot - The Hotspot is a very news driven podcast, in that mostly what they do is read a news story, and discuss it. The thing that some people might not like about The Hotspot is that they get off topic a lot, and in most podcasts that would bother me, but The GameSpot guys are so funny that when they go on their tangents it really doesn't matter. For overall pure entertainment, The Hotspot ranks high on my list, and if you sift through all the hilarity, there is a lot of good information too.
IGN Games podcasts - Okay, so I'm going to group all of the IGN podcasts under one subtitle here because there's a bunch. The best one is Game Scoop, which is basically the same as Gamespot's Hotspot, they talk about the news and make a lot of jokes. Then there's Three Red Lights, which is their Xbox 360 podcast, and as you can tell by the name they don't take themselves seriously, but it's still a good show, that will entertain and inform you. Next you have IGN is AFK, which is an irregular podcast in that they don't post them weekly or sometimes even monthly. What they do on AFK is take a specific topic in the world of gaming, and examine and talk about it. It's a good podcast, I just wish they would post it more. Next are the 2 I don't care too much about and that's Podcast Beyond, which is the PS3 podcast, and Wii-k in review which, obviously, is the Wii podcast. Neither of these are particularly good, but if you are a big fan of either console it will keep you informed.
Alright guys, that's gonna do it for me, I do listen to more than just these, but these are the ones I make sure to listen to every week, and these are the podcasts I would recommend to someone who is new to podcasting. Really, if you wanna start out light the three I would recommend are 1up Yours, CagCast and Gamespot Presents: The Hotspot. So get out there ladies and gentlemen and get your podcast on!
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